⚛️ Kinematics & Motion — printable rubric packet (Physics Unit 01). Print 8.5×11 portrait. Every page is designed for clipboard use while you grade at the bench.
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▲ Page 1 — Unit overview
Bright Minds Physics · Course Pack
Kinematics & Motion — Unit Packet
Overview
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Use these targets, vocabulary, rubrics, examples, and score sheet with the instructor's approved lesson and procedure. This is an assessment companion, not a complete lesson or safety authorization.

Unit learning targets

By the end of the Kinematics & Motion unit, a student should be able to:

How this unit is assessed

Mastery rubric

Five science criteria plus separately reported integration (Page 3).

Motion-capture lab

Position and time captured with photogates or video — measured live.

Oral check

The student reasons from a motion graph aloud (Page 4 anchors).

Lab notebook

Contemporaneous record of times, distances, and the graphs drawn from them.

How to read a Bright Minds rubric

You are making a decision, not adding up points. For each criterion, decide whether the work is Developing, Proficient, or Mastery — the column language tells you which. A criterion counts as mastered only when the student can both run the technique and justify the motion physics behind it. Each student has three tokens per term; each token retries one rubric criterion. Approved accommodations, equipment failures, and approved absences are handled separately and do not consume these tokens.

▲ Page 2 — Key terms
Kinematics & Motion · Vocabulary
Key Terms — What Counts as Correct
Vocabulary
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Accept listed synonyms; use the distinction column to resolve near-matches.

Canonical answerAccepted synonymsCommon confusion / discriminator
Describing motion
Positionlocation; xDisplacement is the change in position; distance is path length
Velocityspeed with direction; vSpeed is the magnitude; velocity also carries a sign / direction
Accelerationrate of change of velocity; aCan be nonzero while slowing; then it points opposite the velocity
Displacementchange in position; ΔxA vector; not the same as total distance traveled
Motion graphs
Sloperise over run; gradientSlope of x–t is velocity; slope of v–t is acceleration
Area under the curveaccumulated valueArea under v–t is displacement; under a–t is change in velocity
x–t graphposition–time graphIts slope gives velocity, point by point
v–t graphvelocity–time graphSlope gives acceleration; area gives displacement
Free fall & projectiles
Free fallmotion under gravity aloneg ≈ 9.8 m/s² downward; independent of mass
Acceleration due to gravitygConstant near Earth’s surface; same for all falling objects
Projectile motion2-D motion under gravityHorizontal and vertical motion are independent, linked only by time
Rangehorizontal distanceSet by launch speed, angle, and flight time — not by mass
▲ Page 3 — Mastery rubric
Kinematics & Motion · Mastery Rubric
Six Criteria — Developing / Proficient / Mastery
Rubric
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CriterionDevelopingProficientMastery
Position, velocity & accelerationUses the words interchangeably; ignores sign and direction.Distinguishes the three but mixes up the sign of acceleration when slowing down.Separates all three cleanly, reasons with signs and directions, and explains why an object can slow while accelerating.
Motion graphs (x–t, v–t, a–t)Cannot read a value or slope off a motion graph.Reads points but confuses slope and area when translating between graphs.Reads, sketches, and translates between all three graphs — slope gives rate, area gives accumulation — fluently.
Kinematic equationsGrabs an equation at random and plugs numbers.Picks a workable equation but mishandles a missing variable.Selects the right constant-acceleration equation for the knowns and unknowns and justifies the choice.
Free fall & projectile motionTreats a projectile as moving in a single lumped direction.Separates axes but couples the horizontal and vertical times incorrectly.Analyzes horizontal and vertical motion independently, linked only by time, and predicts range and flight time.
Lab technique (timing & motion capture)Records times sloppily; ignores reaction-time error.Collects data but does not repeat trials or average.Uses photogates or video analysis to capture clean, repeated data and reports it with uncertainty.
Integration (cross-domain)Makes no supported connection between the source and the science.Uses the source but needs help connecting evidence, writing, or limitations to the science.Independently connects History, Reading, and Writing using a cited source, appropriate evidence, a limitation, and a scientific explanation.
What “Mastery” requires
The student both takes the motion data and reasons from the graph, in their own words, without prompting.
What does not pass
A right answer with no reasoning (“it’s slowing down so the acceleration is zero” with no read of the v–t slope) is Proficient, not Mastery. A plugged-in formula with no graph sense is Proficient.
Grading it at home

Work down the criteria one at a time. Ask the student to reason it out rather than recall — “what does the slope of this v–t graph tell you?” Reading the graph as the story of a moving object is where Proficient and Mastery separate. Reading a value is Proficient; explaining why the graph looks that way is Mastery.

▲ Page 4 — Anchor exemplars
Kinematics & Motion · Calibration
Anchor Exemplars — To Calibrate Your Ear
Anchors
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Read these before you grade. They show what Mastery and Developing actually sound like, plus the edge cases where you should coach rather than decide on the spot.

Velocity & acceleration signs

▶ Mastery
“The cart is slowing down, but its acceleration is still negative and constant — velocity and acceleration point opposite ways. Slowing is not the same as zero acceleration.”
▶ Developing
“It’s going down so the acceleration is… zero?” (Confuses slowing with no acceleration.)

Reading a v–t graph

▶ Mastery
“On the v–t graph that’s a straight line with negative slope. Its signed area gives displacement. For distance traveled, I add the absolute areas, or use the area under the speed–time graph.”
▶ Developing
“I’d use the equation with all the letters in it.” (Reaches for a formula, cannot read the graph.)

Edge cases — coach, don’t fail

▶ Right value, thin reasoning
“The slope is 2, so the acceleration is 2.” Correct, but stops there. Coach: “the slope of which graph?” If they tie the slope of v–t to acceleration → Mastery; if not → Proficient.
▶ Projectile axes coupled
Adds horizontal and vertical speeds into one number. Common slip. Coach treating the two axes independently, linked only by time; not yet on the projectile criterion until the axes are separated.
▲ Page 5 — Score sheet (clipboard)
Kinematics & Motion · Score Sheet
Unit Score Sheet — One per student
Score Sheet
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Student: ______________________________________    Date: _______________    Guide: _________________________

Mastery criteria — circle one per row

#CriterionDecisionNotes
1Position, velocity & accelerationDev / Prof / Mast
2Motion graphs (x–t, v–t, a–t)Dev / Prof / Mast
3Kinematic equationsDev / Prof / Mast
4Free fall & projectile motionDev / Prof / Mast
5Lab technique (timing & motion capture)Dev / Prof / Mast
6Integration (cross-domain)Dev / Prof / Mast

Motion-capture lab — technique check

Used a token this session?

☐ No    ☐ Yes — for criterion: __________
Tokens left this term after this session (choose one): ☐ 3   ☐ 2   ☐ 1   ☐ None left

Dev = Developing · Prof = Proficient · Mast = Mastery · Unsure between two levels? Circle the lower one and note what a re-do would need.