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Bright Minds. Scientific Method & Lab Skills Scientific Method & Lab Skills course pack

Unit 04 · Designing a Controlled Experiment

This is where the whole method comes together: a fair test that can actually tell you something. A student changes one thing on purpose, holds everything else steady, and compares against a baseline — does the bean seedling grow taller under the lamp or by the window, and how do you know it was the light and not the water? This skill sits after measurement because a controlled experiment is only trustworthy when the numbers are. Mastery means you can design a test whose result no one could wave away.

CriterionNot yetApproachingMastered
Independent & dependent variablesCannot say what is being changed or what is being measured.Names one but mixes up which is changed and which is measured.Names the one thing changed on purpose (lamp vs. window) and the one thing measured (seedling height), clearly and out loud.
Controlled variables (fair test)Changes several things at once, so no result could point to a cause.Holds some things steady but lets others (water, pot size) drift.Keeps every other factor constant so the one change is the only thing that could explain a difference.
Control / comparison groupRuns only the test condition, with nothing to compare it to.Knows a comparison is needed but sets up one that isn’t a fair baseline.Includes a proper control — an identical seedling left in ordinary conditions — to compare the treated one against.
Replication & sample sizeTests one seedling once and calls it settled.Runs a couple of trials but too few to trust, or cannot say why more would help.Plans enough seedlings and repeats to tell a real effect from a fluke, and explains why the number matters.
Procedure clarityKeeps the plan in their head; written steps are vague or missing amounts.Writes steps but leaves out a measurement, timing, or detail a stranger would need.Writes a procedure clear and complete enough that another person could run the exact experiment without asking a question.
Integration (cross-domain)Treats experiment design as isolated; makes no connection to the year’s anchor.Mentions Semmelweis but cannot see that his two wards were a controlled comparison.Recognizes Semmelweis’s washed-vs-unwashed wards as a controlled experiment — one thing changed, death rates measured — and connects it across History · Reading · Statistics, defending why the comparison proved the case.
Mastered sounds like

“The one thing I’m changing is light — lamp versus window — and I’m measuring how tall each seedling gets. Everything else stays the same: same soil, same water, same pot. I’ll grow four under each so one weird plant can’t fool me, and I’ll keep a control on the counter to compare against.”

Not yet sounds like

“I’ll put one by the window and give it more water and better soil and see if it grows. Just the one plant. If it’s taller, the window worked.”

How mastery works

You demonstrate this unit through watched design tasks — planning and setting up a fair test at the bench — plus short oral checks where you defend your choices aloud. Not a multiple-choice test. A criterion counts as mastered only when a guide can watch you do it: change one variable, control the rest, build in a comparison, and write steps another person could follow. Mastery is demonstrated, not awarded.

Printable packet for parents & guides

A 5-page clipboard packet — unit overview, key terms, the mastery rubric, anchor examples, and a score sheet you can print and grade against.

Open printable packet